Good dialogue is precious in any creative medium, but perhaps even more so in games. Whether it's in combat barks, banter with teammates, or even the use of internal monologues, the ability to ...
Megan (She/They) is a freelance journalist from the United Kingdom for the digital publication, Game Rant. She has been professionally writing gaming content for roughly four years now, since starting ...
Keeping things vague for a purpose and being unclear about what to say are two different things. As a writer myself, being stuck on vague ideas sucks. It slows you down and makes your writing dull.