What’s it like acting in a horror game? Recently we learned via the former head of PlayStation Studios’ Virtual Arts Service Group, Michael Mumbauer, that The Callisto Protocol developer Striking ...
You don't need a black belt to work at Organic Motion --but it might help. "We have a [quality assurance] guy we brought in who does kung fu," says Evan Simeone, chief product officer for the New York ...
The city needs heroes. Darkness has settled over New York City as Shredder and his evil Foot Clan have an iron grip on everything from the police to the politicians. The future is grim until four ...
Releasing just in time for Halloween, The Dark Pictures Anthology: Little Hope looks to bring Supermassive Games' brand of interactive, cinematic horror to a new story and setting. Featuring the likes ...
In the latest issue of Total Film, James Spader talks about being suited up for a mo-cap performance for the first time in his career. He describes being covered from face to fingertips in dots as ...
Performance capture — the method of digitally recording an actor's facial expressions and body movements — is evolving to become a bona fide filmmaking technique for creating CG characters in both ...
It’s uncomfortable, and it’s embarrassing. Anyone who wants to take advantage of the best in current biomechanical analysis in baseball must undergo the rigors of the motion capture process. That ...