Oculus launched the latest beta version of their dedicated Audio SDK on the 5th November, bringing a selection of new features and the version up to 1.0. Check inside for the release notes. Oculus has ...
In a new series of articles on the official Oculus Developer Blog, the company is offering an overview of additions to the Oculus Audio SDK, specifically new techniques for near-field 3D audio and ...
Oculus VR has unveiled a new model of its Oculus Rift virtual reality headset, Crescent Bay, which includes integrated audio and 360 motion tracking. The company revealed the new device at its Oculus ...
While the Virtual Reality Vision world had been under development for the past couple of years in full force, audio seems to have fallen to the wayside. Until now, that is, when the Oculus team have ...
Oculus VR is showing off the latest edition of its Oculus Rift headset at CES, and there’s one striking addition to the Crescent Bay prototype since we last saw it: more immersive sound. The audio ...
Ars Senior Gaming Editor Kyle Orland was the first member of the Ars staff to try out Oculus’ updated Crescent Bay head-mounted display back in September, and since then the Facebook-owned VR ...
The Oculus Rift has been steadily moving towards production over the past few years as new breakthroughs and improvements allowed for further improvements to the much-discussed VR headset. Oculus VR ...
Kicking off day two of the Oculus Connect virtual reality conference in Los Angeles, CA, Oculus CEO Brendan Iribe took to the stage to announce a new Crescent Bay prototype—not the consumer release ...