MMO Games Devs behind sci-fi survival game Once Human promise to "replace the asset in question" after No Man's Sky comparisons reach Sean Murray RPGs After trying Unreal Engine, new fantasy RPG led ...
Epic's new UE5 tools allow game devs to make sweeping changes to game environments with only a few minor tweaks. When you purchase through links on our site, we may earn an affiliate commission.
We make no apologies for being hardware focused here at Hackaday, but that doesn’t mean we aren’t occasionally impressed by a particularly inspired feat of bit wrangling. For example, [t3ssel8r] has ...
Square Enix held a lengthy presentation at GDC in Japan this week, where it discussed procedural animation for use in mechs. Is this a hint towards a new Front Mission, or something else entirely? Who ...
Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...