How does a two-man indie development studio create a game with the sort of gameplay and visuals one would normally associate with seven- or eight-figure budgets? That must be the question on at least ...
We've been taken in by many a trailer before, but here at PC Gamer we have a motto: "Don't count a chicken by its cover until you've actually seen someone playing the game." Reset's trailer tugs at ...
The debut trailer for first game Reset. Everything you see in the trailer is straight from the in-game engine, no up-ressed textures, geometry or effects. What you see is what you will get.
Reset looked awfully pretty back in 2012 when developer Theory Interactive first announced the first-person puzzler, and it's still a bit of all right in the first gameplay footage. Theory today ...