The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx. UE 5’s impact on animation proved undeniable.
Creative Bloq on MSN
The reason this two-person Star Trek fan film can handle 300 VFX shots
The surprisingly efficient DaVinci Resolve, Fusion and Unreal Engine pipeline.
Epic Games has released Unreal Engine 5.1, which includes a dedicated In-Camera VFX editor (ICVFX), improved Remote Control APIs and expanded colour correction tools. The ICVFX Editor supports a range ...
Creative Bloq on MSN
How a tiny Star Trek film team is rethinking VFX with AI
Can AI fix green screen bottlenecks?
Gore Verbinski, director of Pirates of the Caribbean, has criticized the growing use of Unreal Engine in film production, arguing that it has contributed to a decline in the visual quality of modern ...
Unreal Engine 4.27 was released today with the latest set of In-Camera VFX tools and other virtual production features aplenty. This new build works with a new 3D Config Editor, nDisplay features ...
Epic Games has released a new clip in its Inside Unreal series. The series, in which the developer shares what's happening under the hood of Unreal Engine 4, gives viewers an in-depth look at how ...
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