Tailoring (verb): The process of adapting a game user experience and user interface to a new platform. Let's talk about the design side of Abstraction. Over the last 12 years, Abstraction has been in ...
As a self-proclaimed lifelong learner and former educator, Amy Boyington is passionate about researching and advocating for learners of all ages. For over a decade, Amy has specialized in writing ...
The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
As the show floor opened yesterday to a dizzying flurry of game previews, the E3 conference program took a step back into the more conceptual. An afternoon session titled “Gaming’s New Look: The ...
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