On the technical front, open resources are the backbone of modern software. Programming languages, frameworks, cloud tools, ...
“Indie and small game studios deserve the same quality of data used by the largest publishers,” said Leonard Tatum, CEO of ...
Here are the structural mistakes that keep killing games, and what I've learned while building LiveOps systems for clients ...
Creating a game by yourself is a monumental task, which is why The Escapist spoke with Scrabdackle’s jakefriend about the ...
What Makes Agentic AI a Game Changer in Cloud Security? How can organizations ensure the seamless protection of their digital assets when transitioning to the cloud? It’s a question that many ...
Prolific fantasy author Brandon Sanderson tells fans that a Mistborn videogame could be in the works after he regains ...
Following the game's cancellation and layoffs at the studio, some affected workers started new studios, including the ...
Hytale's developers have put out a blog post explaining the game's world generation mechanics, which they reckon "will ...
Embark Studios CEO Patrick Söderlund defends the use of AI in ARC Raiders and urges players to "step back" and understand how ...
In part one of our spotlight series into The Blood of Dawnwalker, Rebel Wolves sets the stage for one of the most anticipated ...
As for why SOA faltered, Holt points to heavyweight standards, orchestration and performance issues, lack of reuse, cultural ...
Clair Obscur: Expedition 33 swept up at The Game Awards last month including winning the coveted Game of the Year award, and while that undoubtedly adds some pressure to the team's follow-up, ...
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