
c# - Unity camera follows player script - Stack Overflow
Jan 20, 2021 · Unity camera follows player script Asked 4 years, 10 months ago Modified 1 year, 6 months ago Viewed 111k times
How do I make a camera follow an object in unity3d C#?
Sep 29, 2015 · @chesnutcase: The camera's position and orientation is stored as a 4x4 matrix. The rows (or columns, depending on how it's set up) of the matrix equate to: unit right vector, unit up …
How to solve "No cameras rendering" in Unity? - Stack Overflow
Jan 17, 2022 · It's very confusing what is happening in your Unity scene. I assume either you have a disabled camera object or no camera at all. Search the hierarchy for a MainCamera object and …
unity game engine - Transparency in Camera RenderTexture - Stack …
May 16, 2023 · In my Unity project, I'm working on rendering a view from a Camera to a Texture2D. I have created a RenderTexture to capture the Camera's output and then copied it to a Texture2D.
Unity camera UI dosen't see the UI - Stack Overflow
Mar 15, 2024 · I created a camera, which I want to render only my UI. When I play I don't see the UI in gameplay, but if I change a value in clipping planes or disable the camera and activate it the UI …
unity game engine - How can I rotate the camera using a Script …
You can set the rotation of your camera with Quaternion.Euler If you want to set the rotation on the Y axis it would be: transform.rotation = Quaternion.Euler(new Vector3(0,90,0)); On the other hand, …
unity game engine - Why does the scene camera change position and ...
In the inspector the camera is at position 0, 10, 0 with rotation 90, 0, 0 by default. Once I hit play, the camera instantly jumps to a seemingly random position and rotation. If I delete the main camera and …
Rotate Camera around a gameObject on Mouse drag in Unity
Feb 24, 2019 · 2 I want to rotate camera around a gameObject (Say a cube) on a drag of my mouse to simulate a feeling that the gameObject is rotating (Just like we rotate object in scene editor and like …
Moving a camera from it's current position to a specific position ...
Mar 2, 2016 · 4 I have a camera that is orbited, panned around an object to showcase the object in question, because the object is rather large it's easy to potentially lose your position and want to get …
c# - Unity Zoom In And Out 2D - Stack Overflow
Apr 18, 2021 · private Camera cameraFreeWalk; ... or you can collect the Camera component automatically. In this example, we tell Unity that there must be a Camera component on the same …